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Phoenix Media Blog

Welcome back to our Heroes & Legends, exploration series. Last time we presented an overview of the main story, on this entry, we’ll take a closer look on what types of enemies our heroes will face.
Throughout the game, foes will be generally be divided into four basic types of enemies: Critters, Soldiers, Grenks, and Demons.

Critters are the sorts of things you’d expect to find while traversing through a fantasy world. Overgrown rats, giant insects, serpents—hostile animals with no real agenda, basically. Given that they’re hostile creatures, they have natural defenses like stun and poison attacks, so watch out!
Soldiers are or were once loyal to Queen Sijsen and her kingdom. They have swords and armor, not to mention years of training, so getting past these guys will take some real skill. It’s up to you to play the game and discover how things take such a turn that you’re fighting the same soldiers you once sided with.

Grenks are humanoid creatures that typically keep out of human affairs. The Grenks historically have kept to themselves. All Grenk wars, customs and languages have gone unknown and unstudied by humans. They’ve had plenty of wars amongst their own clans, and they have been observed as being fearsome warriors, but before now this has never been seen firsthand.
Demons hail from the cataclysm without demons? They feature large, intimidating frames and generally have an affinity for fire. Do not engage demons in battle if your part is not well equipped and well trained.
Though these are the four basic enemy types, there are dozens of variations and sub-variations for each one. Demons for example will generally favor fire as their element, but some are more attuned to other elements. Planning and caution is crucial if your party is to survive the coming challenges. We hope you enjoyed this look into each basic enemy type and hope you’ll join us for our next entry.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Welcome back to our Heroes & Legends, exploration series. Last time we presented an overview of the main story, on this entry, we’ll take a closer look on what types of enemies our heroes will face.

Throughout the game, foes will be generally be divided into four basic types of enemies: Critters, Soldiers, Grenks, and Demons.

Critters are the sorts of things you’d expect to find while traversing through a fantasy world. Overgrown rats, giant insects, serpents—hostile animals with no real agenda, basically. Given that they’re hostile creatures, they have natural defenses like stun and poison attacks, so watch out!

Soldiers are or were once loyal to Queen Sijsen and her kingdom. They have swords and armor, not to mention years of training, so getting past these guys will take some real skill. It’s up to you to play the game and discover how things take such a turn that you’re fighting the same soldiers you once sided with.

Grenks are humanoid creatures that typically keep out of human affairs. The Grenks historically have kept to themselves. All Grenk wars, customs and languages have gone unknown and unstudied by humans. They’ve had plenty of wars amongst their own clans, and they have been observed as being fearsome warriors, but before now this has never been seen firsthand.

Demons hail from the cataclysm without demons? They feature large, intimidating frames and generally have an affinity for fire. Do not engage demons in battle if your part is not well equipped and well trained.

Though these are the four basic enemy types, there are dozens of variations and sub-variations for each one. Demons for example will generally favor fire as their element, but some are more attuned to other elements. Planning and caution is crucial if your party is to survive the coming challenges. We hope you enjoyed this look into each basic enemy type and hope you’ll join us for our next entry.

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

Congratulations to CBE Software and their remarkable job done with J.U.L.I.A. Enhanced Edition. Follow Rachel Manners in her science-fiction exploration experience coming September 12th, 2014.

After countless years of careful space observation, the enormous telescope Chandra 17 locates a solar system quite similar to our own. As all earthly observatories turned their attention towards this new discovery, a signal of artificial origin is detected from deep within the system.

Construction of a massive space probe began. It was designed and equipped to be ideally suited for the ultimate challenge: to meet and study extraterrestrial sentient life-forms. You are awaken by an emergency alarm. As your surroundings come into focus, you realize you were deep in cryogenic sleep on a vast space probe for decades. You are also the last surviving member of the probe’s crew.

Not only is your own survival at stake, but you need to find out what happened to the crew and why you alone survived.


Say Mistage
Social Media Director
Phoenix Online Studios

From today, July 29th all the way through August 10th, we’re partnering up with RPG publisher Pelgrane to launch a The Last Door themed contest. To enter the contest you only have to submit a 140 character horror story to  horror140@postudios.com. Winners will be announced on August 12th.
Winners will receive a free copy of the indie horror adventure game, The Last Door and a free Pelgrane Press PDF. We’ll be selecting a total of 5 winners and we can’t wait to read your horror short stories!
Are you prepared to rediscover horror?
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

From today, July 29th all the way through August 10th, we’re partnering up with RPG publisher Pelgrane to launch a The Last Door themed contest. To enter the contest you only have to submit a 140 character horror story to horror140@postudios.com. Winners will be announced on August 12th.

Winners will receive a free copy of the indie horror adventure game, The Last Door and a free Pelgrane Press PDF. We’ll be selecting a total of 5 winners and we can’t wait to read your horror short stories!

Are you prepared to rediscover horror?

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

indieoutlook
indieoutlook:

New Game Releases: July 25th-31st, 2014

While Fall and Spring are usually known as the transitional seasons, the latest batch of mid- Summer releases demonstrates an unusually high number of changes across platforms. PC indie Rogue Legacy offers a simultaneous release across all three Sony’s systems with cross-buy as a tempting incentive, while Pinball FX2 makes its way onto Microsoft’s next-gen machine, albeit without table import functionality. Undoubtedly, many gamers will be scrutinizing the conversion of The Last of Us Remastered, to see how successful developer Naughty Dog was in meeting their target of a sixty frame-per-second output.

indieoutlook:

New Game Releases: July 25th-31st, 2014

While Fall and Spring are usually known as the transitional seasons, the latest batch of mid- Summer releases demonstrates an unusually high number of changes across platforms. PC indie Rogue Legacy offers a simultaneous release across all three Sony’s systems with cross-buy as a tempting incentive, while Pinball FX2 makes its way onto Microsoft’s next-gen machine, albeit without table import functionality. Undoubtedly, many gamers will be scrutinizing the conversion of The Last of Us Remastered, to see how successful developer Naughty Dog was in meeting their target of a sixty frame-per-second output.

freekeyfridays

#Freekeyfridays week 50 raffle!

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It’s time for a new Free Key Fridays raffle. The 50th week brings new indie games for everyone.

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Gunhound EX is the PC version of the cult PSP mech action release that pits players’ armored Gunhound mechs against scores of mechanized military foes.

In the search for a new renewable resource, humanity has discovered a powerful new one: neutron polymer. Integral to the expansion of modern society, alliances form and shatter as countries jockey to get their hands on the resource. A small southeast Asian nation is in the throes of civil war, but its concentrated deposits of neutron polymer are about to make the conflict a worldwide affair.

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The Dungeoning is a difficult action platformer with character levelling, set in a procedurally generated dungeon. Kill enemies, level up using experience and master varied weapons and magic. Collect gold to spend with traders and buy better weapons. Try NG+ and beyond for an extra challenge.

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KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in where you play as one of six Krons (mechanical orb-like entities) trapped in a seemingly abandoned fortress. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom! KRUNCH demands concentration, delivers fast gameplay and will test fans of games such as Mega Man, Super Meat Boy and VVVVVV.

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

Continuing our look into Sierra On-Line’s video catalogs we find a tape that circulated between 1989 and 1990. It introduced customers to the then upcoming Space Quest II, Laura Bow: Colonel’s Bequest and even Quest For Glory (or rather, Hero’s Quest, before its name was changed).


 

The best part of these videos is watching Quest For Glory and Space Quest creators act out short segment promotional videos. These really are a testament to Sierra’s creativity and love of their craft.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Continuing our look into Sierra On-Line’s video catalogs we find a tape that circulated between 1989 and 1990. It introduced customers to the then upcoming Space Quest II, Laura Bow: Colonel’s Bequest and even Quest For Glory (or rather, Hero’s Quest, before its name was changed).

The best part of these videos is watching Quest For Glory and Space Quest creators act out short segment promotional videos. These really are a testament to Sierra’s creativity and love of their craft.

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

Quest for Infamy's release on Steam and GOG brought about a slew of user reviews. The overall response has been overwhelmingly positive and we’d like to share some of them with you.
“Had a blast with this game. The art is great, voices are good (especially the narrator), but the music is OUT OF THIS WORLD AMAZING" - El_Guapo on Steam
“The detail is top notch, the exploration is top notch, great narration, the music is so classic and really takes you back to when gaming music had great character, the game is well worth the price and I hope these guys make plenty to keep bringing us such wonderful games.”  - Savatage79 on GOG

“As an old fan of Quest for Glory and the point and click adventure series in general, I very much loved this game." - tdonovansanders27 on Steam
"This game is really well made. It revives the spirit of the old Sierra on line classics.Most definetly a game worth playing." - Yellowblackgod on GOG
It’s humbling to see the amazing love and support Quest For Infamy received from the community. We hope everyone will enjoy Roehm’s quest for glory, money and most of all, infamy.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Quest for Infamy's release on Steam and GOG brought about a slew of user reviews. The overall response has been overwhelmingly positive and we’d like to share some of them with you.

Had a blast with this game. The art is great, voices are good (especially the narrator), but the music is OUT OF THIS WORLD AMAZING" - El_Guapo on Steam

The detail is top notch, the exploration is top notch, great narration, the music is so classic and really takes you back to when gaming music had great character, the game is well worth the price and I hope these guys make plenty to keep bringing us such wonderful games.”
 - Savatage79 on GOG

As an old fan of Quest for Glory and the point and click adventure series in general, I very much loved this game." -
tdonovansanders27 on Steam

"This game is really well made. It revives the spirit of the old Sierra on line classics.Most definetly a game worth playing." - Yellowblackgod on GOG

It’s humbling to see the amazing love and support Quest For Infamy received from the community. We hope everyone will enjoy Roehm’s quest for glory, money and most of all, infamy.

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

The release of Heroes & Legends: Conquerors of Kolhar is fast approaching. Phoenix Online Publishing recently announced this Strategy/RPG hybrid, scheduled to be launch on August 21st. Until then, let us explore the lore from the Conquerors of Kolhar.
Every few centuries a great evil comes to the land of Kolhar, bringing chaos and destruction. This is where our story begins, 177 years after this invasion we get to discover Yaha, the skilled and spunky fighter; Benedict, the precocious and arrogant mage; and Allen, the gentle, simple paladin who leads the group. They are holding the faith and future of the kingdom in hopes to find the fabled Amulet of the Ancients, rumored to be the only thing that can stop the end of civilization as they know it.





The group was sent by Queen Sijsen, the ruler of Kolhar, fearing that failure to find the Artifact will result in a cataclysm. However, finding the Artifact isn’t the difficult part; we join them just as their quest for the amulet nears completion. Upon reaching their objective, the party soon discovers an otherwise peaceful race of lizard-like folk begins attacking human settlements. As the raids intensify the group must hurry back home to deliver their prize to the Queen. Unfortunately the Queen’s own guard soon reveal to be traitors and attempt to hinder your progress.
Our main party of heroes can gather around fifteen story quests present in the game, with multiple missions which are an open invitation to grab up any experience and loot you might find yourself needing. All of these are presented via a map where each mission or side-quest may be selected. There are also several random events which may aid or hinder you party’s progress.




Eventually the party grows as new members are added. The first to join the ranks is Tysha, a swashbuckling rogue, or as she calls herself; a pickpocket and entry artist extraordinaire. Losing the village she once called home, Tysha joins group hoping to prevent a similar tragedy from befalling on the entire Kingdom.
Explore the land Kolhar as you accompany our heroes in their quest to retrieve the Amulet of the Ancients. Besieged by an invading lizard race and facing their own battle hardened brothers, the race to save the Kindom of Kolhar is on before an even greater evil appears and consumes them all.

Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

The release of Heroes & Legends: Conquerors of Kolhar is fast approaching. Phoenix Online Publishing recently announced this Strategy/RPG hybrid, scheduled to be launch on August 21st. Until then, let us explore the lore from the Conquerors of Kolhar.

Every few centuries a great evil comes to the land of Kolhar, bringing chaos and destruction. This is where our story begins, 177 years after this invasion we get to discover Yaha, the skilled and spunky fighter; Benedict, the precocious and arrogant mage; and Allen, the gentle, simple paladin who leads the group. They are holding the faith and future of the kingdom in hopes to find the fabled Amulet of the Ancients, rumored to be the only thing that can stop the end of civilization as they know it.

The group was sent by Queen Sijsen, the ruler of Kolhar, fearing that failure to find the Artifact will result in a cataclysm. However, finding the Artifact isn’t the difficult part; we join them just as their quest for the amulet nears completion. Upon reaching their objective, the party soon discovers an otherwise peaceful race of lizard-like folk begins attacking human settlements. As the raids intensify the group must hurry back home to deliver their prize to the Queen. Unfortunately the Queen’s own guard soon reveal to be traitors and attempt to hinder your progress.

Our main party of heroes can gather around fifteen story quests present in the game, with multiple missions which are an open invitation to grab up any experience and loot you might find yourself needing. All of these are presented via a map where each mission or side-quest may be selected. There are also several random events which may aid or hinder you party’s progress.

Eventually the party grows as new members are added. The first to join the ranks is Tysha, a swashbuckling rogue, or as she calls herself; a pickpocket and entry artist extraordinaire. Losing the village she once called home, Tysha joins group hoping to prevent a similar tragedy from befalling on the entire Kingdom.

Explore the land Kolhar as you accompany our heroes in their quest to retrieve the Amulet of the Ancients. Besieged by an invading lizard race and facing their own battle hardened brothers, the race to save the Kindom of Kolhar is on before an even greater evil appears and consumes them all.

image
Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

Quest For Infamy has been has been out for just slightly over a week now and reviews have been pouring in from various review outlets. So why don’t we take a look at what some of the reviewers out there thought of our game?
Mouse N’ Joypad:
“Quest For Infamy is a game that celebrates and builds upon its legacy. It takes one of the most lucrative genres of the (relatively) old days, slaps some RPG on top of it and adds hilarious commentary for good measure. This is the best example of an old-school game done right.”
Gamezebo:
“The result is a game that is nearly perfect in its presentation—its characters, dialogue, puzzles, and world are brilliant in their combination of believable depth and ridiculousness”
Sticky Trigger:
“Fans of the old Sierra games will lap this up without hesitation. Its a great homage to the age old Point and Click adventure, and it pulls it off flawlessly.”

Infotainment News:
“This is a fun throwback type of game with a sense of humor and purposefully retro-graphics.   It has a few quirks here and there but overall seems like a lot of fun”
Leviathyn:
“it should not be missed by anyone with fond memories of Sierra’s golden age.”
Gamebreak:
“It’s a blast from the past that doesn’t take itself serious and does a wonderful job at balancing brilliance with slapstick buffoonery!”
It’s humbling to see that so many enjoyed Quest For Infamy and that adventure games can still connect with gamers everywhere. We hope you’re enjoying the game game and we’d like to thank you, the community for all the support. Until next time.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Quest For Infamy has been has been out for just slightly over a week now and reviews have been pouring in from various review outlets. So why don’t we take a look at what some of the reviewers out there thought of our game?

Mouse N’ Joypad:

Quest For Infamy is a game that celebrates and builds upon its legacy. It takes one of the most lucrative genres of the (relatively) old days, slaps some RPG on top of it and adds hilarious commentary for good measure. This is the best example of an old-school game done right.

Gamezebo:

The result is a game that is nearly perfect in its presentation—its characters, dialogue, puzzles, and world are brilliant in their combination of believable depth and ridiculousness

Sticky Trigger:

Fans of the old Sierra games will lap this up without hesitation. Its a great homage to the age old Point and Click adventure, and it pulls it off flawlessly.

Infotainment News:

This is a fun throwback type of game with a sense of humor and purposefully retro-graphics.   It has a few quirks here and there but overall seems like a lot of fun

Leviathyn:

it should not be missed by anyone with fond memories of Sierra’s golden age.

Gamebreak:

It’s a blast from the past that doesn’t take itself serious and does a wonderful job at balancing brilliance with slapstick buffoonery!

It’s humbling to see that so many enjoyed Quest For Infamy and that adventure games can still connect with gamers everywhere. We hope you’re enjoying the game game and we’d like to thank you, the community for all the support. Until next time.

image
Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

We’ve stated before Heroes & Legends: Conquerors of Kolhar is a game that combines RPG with Strategy elements, but how exactly does it coalesce both elements? It’s with the intent to answer that very question that we’ll be taking an overview look at its gameplay.
Developed by just three people, Heroes & Legends has you controlling a party of adventurers. At the start your team consists of a warrior, healer and a wizard, though as the game progresses new members are added.

The story is told mostly through text and image stills, similar to many JRPGS, however, to keep the gameplay flowing, players can choose their next destination on a map. Events can be story-based assignments which progress the main campaign, secondary missions to increase experience and loot or random events which may either help or hinder your party. Combat is handled automatically. Each character has an Active Time Based system similar to Final Fantasy IV, meaning the fight is handled in real time, but each member needs to recover after attacking.

To keep battles interesting, players will have to manage party members in real time. This mean selecting which battle skills to use, shift their formation during battle, level them up during the actual fight and managing drops as they come. You have a limited inventory which only holds 5 items, as new weapons and potions are dropped, old ones will have to equipped, used or discarded.Upon completing a mission, you can visit the crafting menu to retire excess gear for materials and then use those towards creating new equipment. Bare in mind certain items and gear require your characters to meet certain requirements in their stats.

In order to increase your character’s stats, you’ll have to of course, level up. Leveling up prompts you to a window where you can select one of three randomly selected stats. Moreover, characters may also learn new combat skills, but the combat skills they’re allowed into battle is limited, so players will have to choose wisely.We hope you enjoyed this overview look into Heroes & Legends' gameplay.
Bare in mind we only touched the surface, as we didn’t discuss the story, future party members, gameplay strategies or even the types of enemies you’ll run into. Until then we hope to see you on our next entry.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

We’ve stated before Heroes & Legends: Conquerors of Kolhar is a game that combines RPG with Strategy elements, but how exactly does it coalesce both elements? It’s with the intent to answer that very question that we’ll be taking an overview look at its gameplay.

Developed by just three people, Heroes & Legends has you controlling a party of adventurers. At the start your team consists of a warrior, healer and a wizard, though as the game progresses new members are added.

The story is told mostly through text and image stills, similar to many JRPGS, however, to keep the gameplay flowing, players can choose their next destination on a map. Events can be story-based assignments which progress the main campaign, secondary missions to increase experience and loot or random events which may either help or hinder your party. Combat is handled automatically. Each character has an Active Time Based system similar to Final Fantasy IV, meaning the fight is handled in real time, but each member needs to recover after attacking.

To keep battles interesting, players will have to manage party members in real time. This mean selecting which battle skills to use, shift their formation during battle, level them up during the actual fight and managing drops as they come. You have a limited inventory which only holds 5 items, as new weapons and potions are dropped, old ones will have to equipped, used or discarded.Upon completing a mission, you can visit the crafting menu to retire excess gear for materials and then use those towards creating new equipment. Bare in mind certain items and gear require your characters to meet certain requirements in their stats.

In order to increase your character’s stats, you’ll have to of course, level up. Leveling up prompts you to a window where you can select one of three randomly selected stats. Moreover, characters may also learn new combat skills, but the combat skills they’re allowed into battle is limited, so players will have to choose wisely.We hope you enjoyed this overview look into Heroes & Legends' gameplay.

Bare in mind we only touched the surface, as we didn’t discuss the story, future party members, gameplay strategies or even the types of enemies you’ll run into. Until then we hope to see you on our next entry.

image
Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios